The following examines the differences between taking a ball while standing still or whilst on the run…


· Allows receiver to focus on catching and passing on to the next player
· Easier target for the passer

· BEST USED: when fly half is not a quick runner
· BEST USED: when fly half has powerful, astute players to run off (fly half becomes an appealing target for defenders, opening holes for supporting players to angle toward)
· BEST USED – FLAT: during phase play, when the defence is disorganised, allowing your attack to play closer to the gain line (supporting players must have own alignment and timing sorted to take advantage)
· BEST USED – FLAT: from a set piece, when the defence is already 5m / 10m back, allowing the fly half to gain ground immediately
· BEST USED – DEEP: to focus when making a clearing or tactical kick

· Unless the receiver is incredibly quick off the mark, it usually removes him/her as an attacking threat
· If the fly half has not made a decision, or supporting players are not communicating options, there is no go-forward thus giving the advantage to the defensive team
· Not a lot of time to catch / pass / act
· Susceptible to intercepts
· Susceptible to blitzing (i.e. outside-in defenders)

· SHOULDN’T USE: when scrum half passing isn’t very accurate
· SHOULDN’T USE: when fly half isn’t consistently focused on catching and passing
· SHOULDN’T USE: if fly half is too ponderous, must be quick to think and act
· SHOULDN’T USE: if fly half has the tendency to run onto the ball – will get too far forward
· SHOULDN’T USE: when defence is organised and/or rush forward very quickly, unless support runners are in position


… advantages:
· Fly half is moving forward, attacking the gain line
· Fly half also becomes an attacking threat, either looking to attack space or by drawing attention to him/herself (allowing supporting players to take advantage of a disrupted defence)

· BEST USED: when fly half is very quick, to take advantage of this ability
· BEST USED: if supporting players are not the most powerful / astute at taking initiative to start attack runs before the fly half gets the ball; fly half running can open the defence and then create opportunities for them

· Passing and catching coordination between scrum half and fly half VITAL (if accuracy is an issue, it can slow down the entire move and completely turn initiative over to the defending team
· Tends to make the other players lie too deep in attack, as they form up on the fly half’s initial depth – must practice timing their runs to adjust
· Commits the fly half to the run when better option might immediately present itself

· SHOULDN’T USE: when kicking, unless the objective is to draw the defence up and put in a chip / grubber behind them
· SHOULDN’T USE: when the objective is to move the ball wide quickly – better to stand, maybe take a step or two onto the ball and into the pass so as not to waste time and the space available to the receiver